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Fidget spinner. A fidget spinner is a toy that consists of a ball bearing in the center of a multi-lobed (typically three-lobed) flat structure made from metal or plastic with metal weights in the lobes, designed to spin around its central axis. Fidget spinners became very prevalent trending toys in 2017. The toy has been promoted as helping ...
As of 20 May 2017, there were 255 country-code top-level domains, purely in the Latin alphabet, using two-character codes. As of June 2022 [update] , the number was 316, with the addition of internationalized domains.
A fidget spinner. A fidget toy or fidget is typically a small object used for pleasant but purposeless activity with the hands (manual fidgeting or stimming ). Some users believe these toys help them tolerate anxiety, frustration, agitation, boredom, and excitement. [1] They are also commonly used by those with sensory difficulties.
Simulation. Cart Life's Free License ( permissive license ) Cart Life's Free License ( permissive license ), Freeware. 2D. In March 2014 the source code and game was made available by Richard Hofmeier for free online, saying he was finished supporting the game. [4] [5] Winner of the IGF 2013 award. [6]
Lewis Lichtenstein Strauss (/ ˈ s t r ɔː z / STRAWZ; January 31, 1896 – January 21, 1974) was an American government official, businessman, philanthropist, and naval officer.
Fidgeting is the act of moving about restlessly in a way that is not (socially recognized as) essential to ongoing tasks or events. [1] [2] Fidgeting may involve playing with one's fingers, [3] hair, or personal objects (e.g. glasses, pens or items of clothing). In this sense, it may be considered twiddling or fiddling.
Website. www .fatbraintoys .com. Fat Brain Toys is a United States manufacturer and retailer of educational toys and games. The company was founded by husband and wife, Mark and Karen Carson, from the basement of their home in 2002. [1] [2] It is headquartered in Elkhorn, Nebraska with a distribution center located in nearby Omaha, Nebraska.
Lexon Paradox — Two automotive design teams produced two completely opposite cars (e.g., one was the most expensive car ever, the other the cheapest; one was the safest, the other designed to throw flaming victims hundreds of feet in a crash).