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  2. Mockup - Wikipedia

    en.wikipedia.org/wiki/Mockup

    Mockup. In manufacturing and design, a mockup, or mock-up, is a scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes. A mockup may be a prototype if it provides at least part of the functionality of a system and enables testing of a design. [1]

  3. Exhibit design - Wikipedia

    en.wikipedia.org/wiki/Exhibit_design

    Exhibit design (or exhibition design [1]) is the process of developing an exhibit—from a concept through to a physical, three-dimensional exhibition. It is a continually evolving field, drawing on innovative, creative, and practical solutions to the challenge of developing communicative environments that 'tell a story' in a three-dimensional ...

  4. Design prototyping - Wikipedia

    en.wikipedia.org/wiki/Design_prototyping

    Design prototyping. Design prototyping in its broader definition comprises the actions to make, test and analyse a prototype, a model or a mockup according to one or various purposes in different stages [1] of the design process. [2] [3] Other definitions consider prototyping as the methods or techniques for making a prototype (e.g., rapid ...

  5. Digital mockup - Wikipedia

    en.wikipedia.org/wiki/Digital_mockup

    A digital mockup (or digital mock-up) is the digital description of a product, usually in three dimensions. The product design engineers, the manufacturing engineers, and the support engineers work together to create and manage the mock-up. As an extension it is also frequently referred to as digital prototyping or virtual prototyping.

  6. Icon design - Wikipedia

    en.wikipedia.org/wiki/Icon_design

    Icon design. Icon design- the process of designing a graphic symbol that represents some real, fantasy or abstract motive, entity or action. In the context of software applications, an icon often represents a program, a function, data or a collection of data on a computer system.

  7. Prototype - Wikipedia

    en.wikipedia.org/wiki/Prototype

    Prototype. A prototype is an early sample, model, or release of a product built to test a concept or process. [1] It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users.

  8. Figma - Wikipedia

    en.wikipedia.org/wiki/Figma

    Figma is a collaborative web application for interface design, with additional offline features enabled by desktop applications for macOS and Windows. The feature set of Figma focuses on user interface and user experience design, with an emphasis on real-time collaboration, [1] utilising a variety of vector graphics editor and prototyping tools ...

  9. Graphic communication - Wikipedia

    en.wikipedia.org/wiki/Graphic_communication

    Graphic communication as the name suggests is communication using graphic elements. These elements include symbols such as glyphs and icons, images such as drawings and photographs, and can include the passive contributions of substrate, colour and surroundings. It is the process of creating, producing, and distributing material incorporating ...

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